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Bitcoin, blockchain, monopoly, deadweight-loss, queueing, two-sided markets, market design, cryptocurrency
Bitcoin, blockchain, queueing, two-sided markets, market design, cryptocurrency
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Bitcoin, blockchain, cryptocurrency, market design, queueing, Two-sided markets
two-sided matching, school competition, market design
Dynamic Matching, Waiting-Lists, Queueing, Misallocation, Rationing
Bitcoin, Random Selection, Proportional Selection Rule, Impossibility Theorem
matching, information acquisition
Assignment Game, Price Discovery, Information, Convergence Time
Assignment Problem, School Choice, Market Design, Large Economy, Top Trading Cycles
stable matchings; peer effects; school choice
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